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fenwick67
on Jan 20, 2020
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Standalone WebAssembly games using I/O devices
The only platform that has marked it as legacy doesn't support Vulkan (directly) either so I'm not convinced it's dead yet. The simpler API for the minor performance trade-off is still compelling for lots of uses.
WAHa_06x36
on Jan 25, 2020
[–]
WebGPU is a simpler API for doing modern rendering, with less tradeoff.
OpenGL is not simple if you want to actually do useful things with it.
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