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Thanks a lot for your website (an in particular this page and the hexagonal terrain generator page). I use it for small side projects quite often and I've actually re-implemented the terrain generator in C++ for a school project[1][2], with a 3D renderer for generated worlds[3].

[1]: https://github.com/H/2IV06-report [2]: https://github.com/Heightened/2IV06-map-generator [3]: https://github.com/Heightened/2IV06-map-viewer



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